5+ days offline · 1000+ hours
A Rust account inactive for at least five days with 1,000 or more hours played. Compared with the five-day 500+ variant, only the playtime requirement increases.
Out of stockWarranty: 3 hours from activation
NFA ACCOUNTA Rust account with at least five days of inactivity and 500 hours of playtime. Both requirements apply together, with no upper hours limit.
The account email, password and full control are not transferred.
Your basket does not reserve stock.
NFA means Not Full Access. Full control of the original email is not included. Access details and availability must be confirmed before purchase.
Loading…
Loading…
A Rust account inactive for at least five days with 1,000 or more hours played. Compared with the five-day 500+ variant, only the playtime requirement increases.
Out of stockWarranty: 3 hours from activation
A Rust account inactive for at least 15 days, without a minimum playtime requirement. It lets you select a longer pause separately from variants that also require 500 or 1,000 hours.
Out of stockWarranty: 24 hours from activation
Selection combines a pause and accumulated playtime rather than confining the account to a particular interval.
Five days refers to inactivity; 500 hours refers to playtime. They are not parts of the same period, and hours should not be added to days. A higher total also satisfies 500+: for example, the threshold does not exclude an account with 1,000 hours.
The separate 500–1,000-hour offer has a ceiling but does not specify inactivity. Here the five-day pause is required and playtime is uncapped. Both offers share an hours starting point, yet serve different selection needs: two combined minimums or a bounded interval.